Mark Plays ‘Dragon Age: Origins’ – Hour 8

In the eighth hour of Dragon Age: Origins, AHHHHHH JESUS WHAT IS THAT THING and WHAT THE FUCK IS THAT THING and OHHHHH MY GOD GET IT OFF ME. Intrigued? Then it’s time for Mark to play Dragon Age: Origins.

Hour Eight

I imagine it went down something like this.

A group of designers, engineers, artist, testers – whatever comprised this ragtag team of folks who created Dragon Age: Origins at Bioware – sat around a table. There are half empty cans of Coke and bottles of water spread liberally about, perhaps the crumbs of some past meal or snack are sprinkled on the floor under a seat, and everyone is eager to move past this creative block.

“What about wolves?” someone asks.

“Well, what about them?” replies someone else.

“A castle full of wolves? Yawn.”

A younger guy with uneven facial hair offers up another suggestion. “Well, we could bring back werewolves.”

“Seriously? Who thinks werewolves are scary anymore?”

“Well, we could make them huge, and they could talk in scary voices.”

“That’s an idea,” someone mutters, and they resume tapping their pen methodically on a notebook full of doodles.

“Spiders are pretty creepy,” another person offers.

“Especially if they’re poisonous,” someone offers.

“And if they can shoot paralyzing webs,” agrees someone else.

“And if they come from every which direction you can think of.”

“I think demon-possessed skeletons are scary,” says a young woman who has kept quiet for most of the meeting. “It would be even better if the ghost of some poor kid tricked everyone into standing in the exact spot for the worst ambush in the entire game.”

“What about a mage who’s actually dead, but somehow, he arises in the castle to attack you, and his long rage spells are all a billion times stronger than any of your attacks, and then when you do finally attack him for the first time, he activates a quarter billion of those demon-skeleton things to attack you, and they’re all going after you at once?”

“No, no, wait, I’ve got it,” says someone else. “What if” – they smile widely at this point – “what if there is a vial that breaks if you touch it, and we totally make the player curious enough to touch it, and then when they do, an extremely powerful mage bursts out of it, and he’s impervious to absolutely everything imaginable except some forms of magic, so he takes Morrigan out in the first ten seconds, and then it’s impossible to beat him unless you visited this place last, which most people won’t do?”

“I have the best idea,” says someone else. “What if we use all of these things at the same time without any sort of warning?”

They all murmur in agreement, smiling in acceptance. They are so satisfied with the answer that they all take the rest of the day off. They each sleep soundly that night with the knowledge that they will torture countless players with one goddamn map.

This is the only way that I can imagine this went down.

Y’all, the Ruins is ABSOLUTELY FANTASTIC. It’s totally overwhelming, ridiculous, and bewildering. The game throws all these new creatures to battle, does so in a short span of time, and gives us a fully detailed and expansive setting in which it all happens. The halls of this place, despite being rather straightforward once you think about it, are a complex labyrinth of passages, rooms, open spaces, and stairwells. For someone like me who loves being able to explore large maps, this is a godsend. I FOUND SO MUCH STUFF IN ALL THE SMALL ROOMS. I earned enough XP to level all my characters up to Level 9, and that meant I got to give Roslin the COUP DE GRACE skill where she becomes an expert butt stabber. I refuse to let this joke die, especially since she can now deal BRUTAL BUTT DAMAGE after stunning an opponent. Morrigan’s skill set is also ridiculous, Adama has a badass collar, and Alastair is finally strong enough (and has a smarter set of tactics) to stop dying all of the time. We actually defeated that dragon without ANY OF THE PARTY DYING.

Then the Revenant utterly destroyed us like ten minutes later I’M SORRY, I COULDN’T HELP IT, I TOUCHED THE VIAL OKAY. STOP JUDGING ME.

I spent all of this hour just pushing forward. I only died against the Revenant, and I still didn’t finish exploring the place. It’s incredible! This building is unbelievably massive, and I managed to get to the Lair of the Werewolves just before my hour ran out. I spent the last few minutes organizing my party, making sure we all had good weapons and armor and the proper tactical strategy before I continued further into the lair. Christ, I genuinely have no idea what’s going to happen. I’m still curious to know if Danyla’s comment about the werewolves “overcoming” their curse has any truth. If that’s the case, do I still have to kill them? If I don’t, does that mean the Dalish elves won’t side with me in the war against the Blight? Gah, I AM SO NERVOUS ABOUT WHAT’S IN THE LAIR. Hundreds of werewolves, probably, but christ. I am not even close to advancing the main plot of this game, and I do not care. It’s still deeply entertaining. I mean, there was a whole side mission involving the Presence and his soul gem, and it was basically a nicer version of Voldemort and his horcruxes. Right? Bless this game so much. It’s an absolute blast.

My Character Stats

Strength: 21
Dexterity: 19+1
Willpower: 15
Magic: 13
Cunning: 16 -5
Constitution: 17

Heroic Stats

Kills: 72
Damage dealt: 11104
Friendly-fire: 0
Greatest damage dealt: 34
Contribution to party damage: 25
Hit rate: 85
Most powerful foe slain: Dragon (FUCK YEAH)
Injuries: 2 (GODDAMN IT, ALASTAIR)

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I would love to make a comment that's not an old joke by now

but

as I read your review

Mark?

you are not prepared
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Can I say how refreshing it is to see someone reviewing video games with so much enthusiasm? I mean if you read video game reviews they are bit more... reserved and serious about it. Occasionally you read someone who is really excited about a game.

Yeah I remember revenants being pretty soul crushing my first few plays through.

So uh... DLC spoilers:
Svavfurq Jvgpu Uhag. Vg jnf zbfgyl cerggl tbbq ohg nyfb nagv-pyvzngvp V gubhtug. V yvxrq vg zber guna Tbyrzf bs Nztneenx gubhtu. Evtug abj V'z cynlvat Yryvnan'f fbat naq zbfgyl rawblvat vg. V'z fhecevfrq gung Yryvnan jnf fb... onq.
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2 replies · active 651 weeks ago
So Mark, what did you do with the Soul Gem?

I'm also making sad faces at Roslin's cunning score. What on earth happened to give her that -5?
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8 replies · active 651 weeks ago
Oh yeah, the ancient Arcane Warrior. I felt so sorry for him. He gives an example of the amazing world building this game has in the barely-remembered war against... something. Was it the darkspawn? Was it demons? Was it qunari or kossith? Or was it something completely different that we've never heard of? Will we ever find out? I don't know! But it's nice to speculate.

Also yes, FUCK SPIDERS. Especially their Overwhelm ability. Apart from the Ogre's Pummel, it is THE WORST ability in the game. Jnvg hagvy ur ehaf vagb gung enaqbz rapbhagre gung syvatf uvz ntnvafg n cnpx bs jbyirf. Bu zna, jbyirf. Shpx jbyirf.

So, let me get this straight. Every time you see something, something new, something you can interact with, and you have no idea what it is, you decide to go over and poke it?

...

Congratualations, Mark! You are officially becoming an RPG gamer!

Ur guvaxf gur ehvaf ner uneq. UN. NUN. NUNUNUNUNUNUNUNUNUNUNUNUNUNUNUNUNUN.

Qrrc Ebnqf.

Quote of the Day:
Morrigan: And if you had not been recruited into the Wardens? What would have happened, instead?
Alistair: I would have turned into a drooling lunatic, slaughtered the grand cleric and run through the streets of Denerim in my small clothes, I guess.
Morrigan: Your self-awareness does you credit.
Alistair: I thought you'd like that.
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5 replies · active 651 weeks ago
First Time Gameplay

Okay, so I guess I just can't stay away! I haven't been able to play for a couple of days, so I haven't made any progress on the main quest on which I'm working (Bemnzzne) so I still can't really comment on what Mark's doing.

But I do have quick thoughts about something that was brought up yesterday - INVENTORY MANAGEMENT. IT SUCKS. I've currently bought two backpacks so I now have space for 90 items, but this just isn't enough, and I don't really know what to do! At first I was hesitant to give gifts away to party members, because I wasn't sure if I would need them more later (if I horribly offended a given party member, for instance) or if some gifts were better for certain characters that I may not have acquired yet (yvxr V unir n evat vafpevorq jvgu Qjneira eharf, naq V'z abg fher vs V jvyy riraghnyyl trg n qjneira punenpgre naq fubhyq fnir vg sbe uvz/ure, be vs V fubhyq whfg tvir vg abj gb Jlaar, jub nccneragyl yvxrf guvatf jvgu eharf).

I'm also not sure about gemstones and such - do they have an actual purpose? If so, I haven't yet discovered it. Oops? Anyway, this means I've been hoarding a whole lot of stuff and my inventory is constantly full and I always have to sell things and STRESS because I keep finding good armor and then destroying it without seeing if it should go to one of my companions back in my camp. So this is frustrating.

Also backpacks. It looks like there are five of them? Like I said, I've bought two (bar va gur pvepyr bs zntv naq bar sebz gur qjneirf va zl pnzc), but I can't find any more and I could really use some inventory space. Was there one in Lothering that I missed?
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11 replies · active 651 weeks ago
Ur vf fb hacercnerq sbe gur oebbqzbgure.

Gura ntnva, jub vf? /fuvire
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5 replies · active 651 weeks ago
First Time Gameplay
Oh god the Lair of the Werewolves. First of all, FUCK YOU SPIDERS. I hate spiders so very very much. SO MUCH. This was the point at which inventory management started to kill me, because I have to OPEN EVERYTHING and LOOT ALL THE CORPSES. I don't care that I have twenty squillion <Longbow (Elm)>'s, I must collect everything!

Also, the Presence and the Gem! I learned the Arcane Warrior specialization and then released the spirit of the elven mage. I also liked the puzzle with the jug in the pool of water and the altar where you had to do certain things in a certain order to get the door to open.

So I haven't progressed at all with my mage, because I decided to start a human noble rogue, cnegyl fb V pna or dhrra ng gur raq and partly so I can use the Phoenix Armory (seriously, you guys, I am so far down the mods rabbit hole it's not even funny. If there were detailed UI mods I might not even play the game for hours).

So my new rogue is Regina Cousland, and I have to say, so far the human noble origin is my favorite. It's definitely the most immersive as far as the wider story and I get to have my mabari from the beginning! (This one's called Fluffy)

[human noble origin story spoilers] Bu qrne tbq, vg jnf ubeevsvp! Bxnl, vg qvqa'g fgneg bhg gung jnl. V rkcyberq rirelguvat, gnyxrq gb rirelbar, xvaq bs oehfurq bss Qnveera jura zl zbgure jnf gelvat gb frg zr hc jvgu uvz ohg gura V syvegrq jvgu uvz va gur yvoenel naq tbg uvz gb nterr gb fcraq gur avtug jvgu zr. V gura sbhaq bhg V pbhyq nyfb syveg jvgu gur ryira ynqvrf-znvq ohg fvapr fur bireurneq zr syvegvat jvgu Qnveera fur jnf bssraqrq jura V gevrq gur fnzr zbirf ba ure. Fb gura, jr'er jbxra hc va gur zvqqyr bs gur avtug ol Ney Ubjr'f fbyqvref, gurl xvyy Qnveera, zl zbgure fubjf hc va onggyr nezbe (zbgure-qnhtugre grnz qrsraqvat gur ubzrfgrnq LRFFF), jr svaq gur obqvrf bs zl fvfgre-va-ynj naq ure yvggyr obl va zl oebgure'f ebbz (FREVBHFYL? FB NJSHY) naq gura V unir gb rfpncr jvgu Qhapna, nterr gb or n Terl Jneqra, naq yrnir zl zbgure oruvaq qrsraqvat zl qlvat sngure. Vg jnf ernyyl hetrag, naq rira gur njshy cnegf jrer qbar irel, irel jryy.

I'm playing Regina so far a lot sassier than my mage, I figure she's been a bit spoiled and used to having her own way, and since her father indulges her she likes to push the line on things. I'm up to the Tower of Ishal now with her, so far I'm enjoying my dual-wielding roguishness and we'll see if I can keep it up! I think with her, as far as the order in which to recruit the allies, I'll do gur Pvepyr svefg nsgre Ybgurevat (orpnhfr JLAAR naq nyfb fb V pna hfr gur zntrf va gur pbasebagngvba jvgu Pbaabe naq znlor abg unir gb fnpevsvpr Vfbyqr), gura Erqpyvssr, gura gur ryirf naq ynfg gur qjneirf. Abj gung V'ir qbar nyy sbhe V unir n orggre rkcrpgngvba bs jung svgf jurer, V guvax.
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8 replies · active 651 weeks ago
First Time Playthrough

Hey everyone, I finally got to this story, so now I can actually talk about the stuff Mark's talking about again! And I imagine I had a much easier time of it than him, as my guys are so much more experienced (cyhf V trg gb ehguyrffyl fcnz Jlaar nf zl Juvgr Zntr). But oh, how I still freaked out when I saw the wild sylvans, and then the fucking spiders. I'm just like Ron Weasley; spiders are a big no no to me. Even the way the damn things DIE is creepy!

Just like Kate Mulgrew, I instantly recognized Tim Russ' voice. Of course, given the kind of guy Zathrian is, it wasn't too much of a leap. I guess that flat, precise Vulcan diction is just the way he really talks. So, are any other Voyager cast members out there? I certainly hope Ethan Phillips got to play a sleazy merchant or something.

Well, not only did I get to this mission, I beat it just in time to post this. So, spoilers start now. V vzntvar ur unq gb whfg tvir hc qhevat gung svefg onggyr va gur Ynve. Rira cynlvat fzneg naq fgnlvat va gur svefg ebbz fb gur erfg qvqa'g nggnpx, V unq n qrivy bs n gvzr jvgu gung. Vg'f gur tbqqnza znhyvat zbir gung qenvaf n pencgba bs urnygu jvgu ab punapr bs hfvat n cbhygvpr, naq rira Jlaar pbhyqa'g fgnl nyvir ybat rabhtu gb qb zhpu tbbq. V svanyyl orng gurz ol trggvat ubyq bs Funyr naq uvggvat gurz jvgu na rnegudhnxr.

Fcrnxvat bs, Funyr vf fhpu n ornhgvshy guvat, naq vg cnvaf zr gb guvax Znex vf cebonoyl tbvat gb zvff uvz ragveryl. Naq vf vg jrveq gung V jnag gurer gb or pebffbire svp jvgu Cbegny whfg gb frr uvz naq TYnQBF obaqvat bire gurve ungerq bs oveqf? V vzntvar vg jbhyq raq jvgu "Ur fnlf jung jr'er nyy guvaxvat!"

And now I sit back amused as the other newbies wonder why I'm talking about GLaDOS in the rot13.

Oh, and one more thing: V vzzrqvngryl ybbxrq hc gur fbyhgvbaf gb gur oevqtr sebz gur Tnhagyrg naq gur oybpx chmmyr gb serr Xvggl, orpnhfr V unir nofbyhgryl ab vagrerfg va fghss yvxr gung. Whfg yrg zr frr zber bs gur fgbel, qnza vg!
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9 replies · active 650 weeks ago
That whole imagined conversation reminds me of the latest episode of The Guild.

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Ahhh you got to my favorite thing about this game: IT HAS LITERALLY EVERYTHING. Virtually every kind of mystical creature or horror movie monster I can think of is in this game. Giant spiders! Were wolves! Zombie skeletons! The list goes on and on.

I also love that I've been trying to play about the same # of hours as you per day and I'm in an entirely different area doing entirely different quests and haven't so much as thought about heading to the Brecilian Forest yet. CHOICES. THIS GAME GIVES YOU TONS OF THEM. <3
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AzuraLuna's avatar

AzuraLuna · 651 weeks ago

DA:O + DLC spoilers: Vs Znex guvaxf gur ehvaf ner ovt naq perrcl, V jbaqre jung uvf vzcerffvba bs gur Qrrc Ebnqf jvyy or. Urfcvgu naq tbyrz pbafgehpgvba ner ubeevslvat.

Awakening spoilers: V qvqa'g guvax gur Jvguresnat jrerjbyirf jrer nyy gung onq. Gur Oynpxznefu barf jrer fpnevre orpnhfr gurl yvxrq gb yrnc bhg bs abjurer.

DA2 spoilers: SHPX TVNAG FCVQREF. V ungrq gurz va QN:B & Njnxravat, ohg gur uhtr ebbz svyyvat barf unq zl nenpuabcubovp frys juvzcrevat naq pelvat. Vg vf abg sha gb nggrzcg gb cynl gur tnzr jura lbh'er funxvat gbb onqyl gb chfu ohggbaf.
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stumpoman's avatar

stumpoman · 651 weeks ago

strategy and future encounters spoilers
V qvrq fb znal gvzrf gb gur eriraragf hagvy v yrnearq gb fcernq bhg naq xvgr.. gurl ner npghnyyl fbzr bs zl snibevgr svtugf abj.
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1 reply · active 651 weeks ago
Arrrrrrrgh Revenants HATE

Arrrrrrrrgh those spiders that fall on you from the ceiling and and and HATE

(The joys of being an arachnophobic gamer, folks, let me tell you them.)

Anyway, now that I can make complete sentences again:

First Time Playthrough, about 60 hours in

I did the quests so far in a completely different order, and as chance would have it, the Bracilian forest is the last place I have been to. I found this entire quest very worrying. I worried about what I would find in the woods; I worried about what I would find in the ruins, I worried about what I would find in the lair. And I got progressively and progressively more irritated at Zathrian---every werewolf I come across would tell me that they have regained sentience, and I go back and talk to him, and he's still RARRR NO THEY ARE ANIMALS KILL NO TALKING. Um. And I do want the Dalish in my side against the Blight, that's the whole point of the exercise, but on the other hand werewolves are thinking beings dude, so what am I going to do?
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2 replies · active 651 weeks ago
SpaceElves's avatar

SpaceElves · 651 weeks ago

mark; everyone touches the vial. and than we all die to the revenent. I hat revanents.
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6 replies · active 651 weeks ago
Ugh, the spiders. I swear, I almost quit the game the first time I ran into them. They are just... NOPE. Terrifying. (Gur barf va QN2 qvqa'g obgure zr ng nyy sbe fbzr ernfba, ohg gurfr barf ner whfg greevslvat.)

This area of the game is pretty much the only one I don't like. Well, besides gur Snqr. V ungr gung cynpr jvgu n cnffvba.
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For those who have played the full game, a preview of where I'm at for next week's posts:

- "ercnverq" zl phaavat, tbg mnguevna gb yvsg phefr, rirelguvat vf ornhgvshy
- geniry gb Pvepyr bs Zntv vfynaq guvatl
- rirelguvat vf shpxrq hc
- RIRELGUVAT VF IREL SHPXRQ HC
- RIRELGUVAT VF N IREL IREL IREL SHPXRQ HC QERNZ BU ZL TBQ
- v cebcbfr zneevntr gb zbeevtna
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13 replies · active 651 weeks ago
Oh I love Dragon Age: Origins! Good pick. Can't wait to see what unfolds.
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Spiders.... ::shudders:: Gaaaaah... I do not like them, and the ones in this game (that I've run into in a completel different place because I'm playing a human mage) are terrifying.
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I love your imaginary creator meeting! :D

THEY HAD MANY LAUGHS THAT DAY!
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Spoilers for the Broken Circle quest: V jrag fgenvtug gb gur Pvepyr Gbjre nsgre yrnivat Ybgurevat. V jnf znxvat fhecevfvatyl tbbq gvzr pyvzovat gur gbjre qrfcvgr zl angheny graqrapl gb PYVPX RIRELGUVAT RIRELJURER NYY GUR GVZR. V jnf fhecevfrq, nf V erzrzorerq gur dhrfg orvat n jubyr ybg ybatre naq lrg V jnf nyzbfg gb gur gbc.

Lrc, V gbgnyyl sbetbg nobhg gur Fybgu Qrzba gung fraqf lbh gb gur Snqr. Qnza. Gung'f jul guvf dhrfg frrzf gb ynfg sberire.
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5 replies · active 650 weeks ago
Naq jung qb lbh xabj, gur irel qnl V znxr n yvggyr wbxr nobhg Rguna Cuvyyvcf ibvpvat n zrepunag, V npghnyyl eha vagb gung irel guvat va Bemnzne. Shaal byq jbeyq.
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And this is why I do not like to play melee characters in DA... FUCKING SPIDERS. I am severely arachnophobic so I just can't with the spiders. Ever. They run REALLY FUCKING FAST and then they JUMP ON YOU AND TEAR YOUR FACE OFF. Like seriously.. come on... stop using spiders in games to scare the shit out of me PLEASE! Everytime I play and there are spiders my Mum thinks I am dying because of how I am screaming and whimpering and sobbing and swearing.

Oh Mark, there is not enough evil laughter in your hypothetical dev meeting. The Writers at least LIVE OFF OUR PAIN AND TEARS.

Welcome to RPG gaming, where you need to touch everything to feel complete, and it sometimes backfires. Renevants are sort of not fun, mostly because of immunities, I hate immunities in the early game >_>
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4 replies · active 650 weeks ago
Bu ab, gur Snqr dhrfg. QRSVAVGRYL ZL YRNFG SNIBHEVGR BS RIRELGUVAT RIRE. Npghnyyl, dhrfgvba: vf vg uneqre vs lbhe punenpgre vfa'g n zntr? Gubfr ylevhz irvaf be jungrire gurl jrer urycrq zr bhg n jubyr ohapu.

V nz nyfb fb fnq gurer vf ab Yryvnan. Cyrnfr trg Jlaar naq Mriena va gur cnegl, Znex!! Zbeevtna vf n jubyr frevrf bs onq yvsr pubvprf, qrfcvgr ubj fnffl fur vf!
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Fb, unf Zbeevtna pnfg n fcryy ba Znex? V ybir ure nf n punenpgre ohg V arire gehfgrq ure. Fur'f na nzbeny ranoyre.
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